![]() Throughout this hands-on program, you'll have the opportunity to practice key job skills. This program provides the skills you'll need to advance your programming career and seek employment in Swift and iOS application development. Through four courses, you will learn topics beginning with the absolute basics and ending with selling your apps on the app store. He then introduces the Model-View-Controller (MVC) object-oriented design concept and covers the basic concepts of programming in Objective-C.This program is intended for anyone who wants to learn how to develop Apps using Swift and iOS. Paul Hegarty provides an overview of the course and iOS. MVC and Introduction to Objective-C (September 27, 2011) - HD (September 29, 2011)Ĭlosed Captioning Video 1. Paul Hegarty walks through the basics of creating a simple iOS calculator app. My First iOS App (September 29, 2011) - HD (October 4, 2011)Ĭlosed Captioning Video 2. Paul Hegarty provides a foundation for programming in Objective-C. (October 6, 2011)Ĭlosed Captioning Video 3. (October 11, 2011)Ĭlosed Captioning Video 4. Paul Hegarty covers autorotation, protocol implementation, and gesture recognizers. Protocols and Gestures (October 11, 2011) - HD (October 13, 2011)Ĭlosed Captioning Video 5. Paul Hegarty presents the concept of having multiple MVCs and segues. Multiple MVCs and Segues (October 13, 2011) - HD Software engineering, programming language, operating system, iOS, OS, iPhone, iPad, objective c, cocoa touch, SDK, object oriented design, Apple, Macintosh, tools, language, runtime, Xcode, Interface Builder, App Store, framework, NSTimer, View AnimationĬlosed Captioning Video 6. Action Sheets, Image Picker, Core Motion (November 17, 2011) - HD (October 18, 2011)Ĭlosed Captioning Video 16. He then moves on to iPad-specific topics. Paul Hegarty introduces the UI element of the week: UIToolbar. UIToolbar and iPad Apps (October 18, 2011) - HD Software engineering, programming language, operating system, iOS, OS, iPhone, iPad, objective c, cocoa touch, SDK, object oriented design, Apple, Macintosh, tools, language, runtime, Xcode, Interface Builder, App Store, framework, UI testing, unit testinĬlosed Captioning Video 7. Automated Testing (December 6, 2011) - HD (September 30, 2011)Ĭlosed Captioning Video 19. Paul Hegarty outlines the debugging process, demonstrating the different tools and methods. (November 4, 2011)Ĭlosed Captioning Video Debugger (September 30, 2011) - HD (October 21, 2011)Ĭlosed Captioning Video Time Profiler (November 4, 2011) - HDĪlexander Chia explains why profiling is important and how to identify and resolve bottlenecks in code. Salik Syed demonstrates using AVFoundation. (November 11, 2011)Ĭlosed Captioning Video Introduction to AVFoundation (October 21, 2011) - HD Mike Ghaffary provides strategies for building apps that people want. (November 18, 2011)Ĭlosed Captioning Video Building Apps that People Want (November 11, 2011) - HD Ge Wang talks about making music on mobile devices, socially. (December 2, 2011)Ĭlosed Captioning Video Smule (November 18, 2011) - HD Jason Riggs walks through building interactive graphics apps using OpenGL ES and C++. (October 7, 2011)Ĭlosed Captioning Video Designing Multimedia iOS Apps (December 2, 2011) - HD Paul Hegarty covers source code management in Xcode. Closed Captioning Video Xcode and Source Code Management (October 7, 2011) - HD
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